Wyrmling, Shooting Star
A minute slender winged dragon. Its scales are silvery, its wings are delicate, its moves are sudden and confusing.
CR 2; XP 2,400
CN Tiny Dragon
Init +6; Senses darkvision 60 ft., low-light vision; Perception +7
Defense
AC 15, touch 13, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 17 (2d12+4)
Fort +5, Ref +5, Will +5
Defensive Abilities blurred flight; Immune paralysis, sleep
Offense
Speed 40 ft., fly 60 ft. (good)
Melee bite +2 (1d3-2), 2 claws +2 (1d3-2), tail slap +2 (1d3-2)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks breath weapon
Statistics
Str 8, Dex 14, Con 14, Int 11, Wis 15, Cha 11
Base Atk +2; CMB –2; CMD 10 (14 vs trip)
Feats Improved Initiative
Skills Fly +15, Perception +7, Stealth +15, Survival +7, Swim +4
Language Draconic
Ecology
Environment any
Organization solitary
Treasure standard
Special Abilities
Blurred Flight (Su): Shooting star wyrmlings fly around in bursts of speed. A shooting star wyrmling can take a move action to fly in a straight line at double its regular speed gaining benefits of blur until the beginning of its next turn.
Breath Weapon (Su): Shooting star wyrmlings spew pulses of raw magic, remarkably similar to the projectiles of magic missile spell. A shooting star wyrmling can spit up to three missiles at once, each inflicting 1d4+1 points of force damage to creature within 100 feet. For each missile produced beyond the first, the shooting star wyrmling cannot use its breath weapon for one round.
A tiny draconic curiosities, shooting star wyrmlings are either ancient beings that remained forgotten for ages or a very recent creation. Like other dragons, they have a magical breath weapon, but unlike their bigger cousins they produce motes of raw magic instead of elemental energies. This is their main noticeable trait, for their breath is remarkably similar to magic missile spell leading to speculation about their origins. A number of sages suggest that contacts with the shooting star wyrmlings inspired the early spellcasters to formulate magic missile spells. Other scholars insist that such complex form of magic could not occur naturally, and clearly the wyrmlings were breed by unknown creator in much more recent times specifically to mimic the spell and not the other way around.
Regardless of the truth of their origins, the shooting star wyrmlings are here and will stay here, unless they will be hunted to extinction by more ruthless magicians. A vial of fluids distilled from a single shooting star wyrmling's blood, lymph, and viscera can be used as an added material component to magic missile spell, allowing it to ignore target's Spell Resistance.
A shooting star wyrmling can be befriended and become a familiar of a suitable character with Improved Familiar feat (requires caster level 7th) or cohort of a character with Leadership feat (counts as 5th level cohort).
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