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A blubbery pile with an extended canine-looking snout.
CR 6; XP 2,400
N Medium Ooze
N Medium Ooze
Init +7; Senses blindsight 60 ft., scent; Perception +13
Defense
AC 19, touch 17, flat-footed 12 (+3 Dex, +4 dodge, +2 natural)
hp 75 (10d8+30)
Fort +10; Ref +10; Will +6
AC 19, touch 17, flat-footed 12 (+3 Dex, +4 dodge, +2 natural)
hp 75 (10d8+30)
Fort +10; Ref +10; Will +6
Immune ooze traits; Resist acid 10, cold 10, electricity 10,
Offense
Speed 30 ft.
Speed 30 ft.
Melee corrosive bite +10 touch (6d6 acid)
Space 5 ft.; Reach 10 ft.
Special Attacks bouncing snappiness
Statistics
Str 16, Dex 16, Con 16, Int –, Wis 17, Cha 1
Base Atk +7; CMB +10; CMD 27 (can't be tripped)
Str 16, Dex 16, Con 16, Int –, Wis 17, Cha 1
Base Atk +7; CMB +10; CMD 27 (can't be tripped)
Skills Perception +13, Stealth +13; Racial Modifier +10 Perception, +10 Stealth
Ecology
Environment warm ruins
Organization solitary, pair, kennel (3–10)
Treasure standard
Environment warm ruins
Organization solitary, pair, kennel (3–10)
Treasure standard
Special Abilities
Bouncing Snappiness (Ex) A blobdog's movement is highly unpredictable and unrestrained by limitations of solid bodies. A blobdog gets +4 dodge bonus to AC, and +4 racial bonus to initiative and Reflex saving throws. It can also make unlimited number of attacks of opportunity and has longer reach than it would seem possible.
Blobdogs look like a half-melted gelatinous sculptures of canines, and are as active, unpredictable, and potentially aggressive as poorly-trained, hyperactive dog, except that their lick-bite can erode flesh and bones with a quick-acting corrosive.
Blobdogs are not cognizant enough to discern between being petted and being given snacks.