Great Arctic Slug
A strange creature in all the hues of blue, reminiscent of a butterfly, multi-winged bird, or an exotic flower.
CR 1; XP 400
N Small Vermin (aquatic)
Init +1; Senses darkvision 60 ft., blindsense 60 ft. (aquatic); Perception +1
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 13 (3d8)
Fort +3; Ref +2; Will +2
Defensive Abilities contact poison; Immune vermin poison; Resist cold 5, fire 5
Speed 10 ft., swim 40 ft.
Melee 4 slams +2 (1d4–1 plus poison)
Special Attacks poison
Str 8, Dex 12, Con 10, Int —, Wis 13, Cha 3
Base Atk +2; CMB +0; CMD 11 (can't be tripped)
Skills Perception +1, Stealth +5 (+13 in water or on ice), Swim +6; Racial Modifiers +8 Stealth in water or on ice
Environment arctic waters
Organization solitary, pair
Contact Poison (Ex) Creatures that touch or strike a great arctic slug with unarmed or natural attack are exposed to its poison.
Poison (Ex) Slam—injury; save Fort 11; frequency 1/hour for 6 hours; effect 1 Dex damage, –2 penalty to all ability and skill checks requiring focus and patience, severe pain forces concentration checks on actions that require concentration as if suffering continuous damage; cure 1 save. Animals are normally repelled after the initial exposure to severe pain caused by great arctic slug poison. They rarely attack great arctic slug again after such experience.
Semi-Amphibious (Ex) Unlike their smaller kin, great arctic slugs can survive out of water for one hour without ill effects. They can survive on land for a day when kept moist with fresh water, or indefinitely with salt water.
Great arctic slugs are bigger, slightly more dangerous kin to blue sea slugs. They are adapted to wider range of environments, living closer to both glaciers and thermal vents. As they age, they can grow even bigger.
Medium great arctic slug (CR 4) has AC 14, 7 HD, 38 hp, Fort +6, Ref +2, Will +3, Str 12, Dex 10, Con 12, attack bonus +6, deals 1d6+1 points of damage per hit. Its poison has saving throw DC of 14.
Large great arctic slug (CR 6) has AC 18, 11 HD, 71 hp, Fort +9, Ref +2, Will +4, Str 16, Dex 8, Con 14, attack bonus of +10, deals 1d8+3 damage per hit. Its poison has saving throw DC of 17.
Huge great arctic slug (CR 10) has AC 22, 15 HD, 112 hp, Fort +12, Ref +3, Will +6, Str 20, Dex 6, Con 16, attack bonus of +14, deals 2d6+5 damage per hit. Its poison has saving throw DC of 20.
Great arctic slugs can also be bound by spellcasters to act as improved familiars (minimum caster level 3), though they never grow beyond their Small size. Their master becomes immune to contact poison of great arctic slugs.