You can now support Shaper Of Worlds on Patreon.
Porcupivy
A stocky creature resembling a brown, eight-legged badger, covered with a mass of long, sharp, green spines.
CR 5; XP 1,600
N Small Plant
Init +2; Senses low-light vision; tremorsense 60 ft.; Perception +10
Defense
AC 18, touch 13, flat-footed 15 (+2 Dex, +5 natural, +1 size)
hp 52 (7d8+21)
Fort +8; Ref +4; Will +4
Defensive Abilities ball of spines, spiny hide; Immune plant traits
Offense
Speed 20 ft., burrow 20 ft.
Melee bite +8 (1d4+2)
Ranged 4 spines +8 (1d3+2 plus piercing entanglement)
Statistics
Str 14, Dex 14, Con 16, Int —, Wis 15, Cha 3
Base Atk +5; CMB +6; CMD 18 (30 vs. trip)
Skills Perception +10, Stealth +14, Racial Modifiers +8 Perception, +8 Stealth
Ecology
Environment warm forests, plains
Organization solitary, pair, pack (3–6)
Treasure incidental
Special Abilities
Ball Of Spines (Ex) A porcupivy can roll into a defensive ball while pelting nearby enemies with volleys of its spines. When a porcupivy takes a total defense action, until the start of its following turn it can make unlimited number of attacks of opportunity with its spines within 30 feet range. It cannot make attacks of opportunity against targets that it can't detect with its tremorsense.
Spines (Ex) A porcupivy can make ranged attack with its spines against opponents within 60 ft., launching one spine as a standard attack, or up to four spines as a full-round attack. Once a spine hits its target, it embeds itself in the flesh and coils around the victim, bestowing entangled condition and dealing 1 point of bleed damage per round. The spine can be removed as a standard action with a Strength, Dexterity, Heal, or Profession (gardening) skill check against DC 16, or exposure to any effect heals wounds or kills plants.
Spiny Hide (Ex) A porcupivy is covered with spines. Anyone making an unarmed or natural attack against a porcupivy suffers a spine hit.
Porcupivies are vicious balls of spines on eight legs, originally grown from magical ivies to resemble porcupines. No one is sure why their creator decided to make them that way, but once they spread, it was too late to change anything about it.
Giant Poison Porcupivies (CR 7) have giant and advanced templates. Their spines cause sickened condition in creatures that are not immune to poison.
This is the perfect minion for a crazed NE druid. "Why cross ivy and a porcupine? The real question is 'why not?'"
ReplyDelete