This handsome red skinned gentleman is attractive despite his horns, long tail, and pair of hooves. He wears the most fashionable clothing made of fine black and gold velvet and carries a golden fiddle.
CR 7; XP 3,200
LE Medium Outsider (devil, evil, extraplanar, lawful)
Init +8; Senses darkvision 60 ft., see in darkness; Perception +18
Defense
AC 20, touch 18, flat-footed 16 (+4 deflection, +4 Dex, +2 natural)
hp 85 (9d10+36)
Fort +7, Ref +10, Will +10
Defensive Abilities personal inviolability; DR 5/good; Immune fire, poison; Resist acid 10, cold 10; SR 18
Weakness vulnerable to sonic
Offense
Speed 30 ft.
Melee gore +13 (1d6+4), sting +13 (1d4+4)
Ranged 3 lashing notes +13 (3d6 sonic)
Special Attacks bardic performance 24 rounds/day (move action; countersong, dirge of doom, distraction, fascinate, inspire competence +3, inspire courage +2, inspire greatness, suggestion)
Spell-Like Abilities (CL 9th; concentration +13)
At will—ghost sound, greater teleport (self plus 50 lbs. of objects only), prestidigitation, ventriloquism
3/day—blindness/deafness (DC 16), remove blindness/deafness
Statistics
Str 18, Dex 18, Con 18, Int 15, Wis 19, Cha 19
Base Atk +9; CMB +13; CMD 31
Feats Acrobatic Step, Alertness, Improved Initiative, Nimble Moves, Skill Focus (Perform [string])
Skills Acrobatics +13, Bluff +16, Diplomacy +16, Knowledge (nobility) +14, Perception +18, Perform (sing) +20, Perform (string) +33, Sense Motive +18; Racial Modifiers +4 Perform
Languages Celestial, Common, Draconic, Infernal; telepathy 100 ft.
SQ golden fiddle
Ecology
Environment any (Hell)
Organization solitary
Treasure standard
Special Abilities
Golden Fiddle (Su) An infernal fiddler bears a golden fiddle, an extension of himself manifested as a magical item that grants +10 profane bonus to Perform (string) checks (already calculated in the stat block). With his golden fiddle infernal fiddler can also use bardic performance like a 9th level bard. He can recall his golden fiddle with a standard action. However, if the fiddle is destroyed, he has to wait for 24 hours before he can recall it.
Lashing Notes (Su) An infernal fiddler can play terrible flesh-cutting tunes on his fiddle as a standard action while maintaining his bardic performance. Lashing notes are a ranged touch attack with a 30 feet range and no range increment.
Personal Inviolability (Su) An infernal fiddler is protected by constant sanctuary effect (DC 18). When an infernal fiddler takes a hostile action, the protection is voided for 24 hours against the creatures that witnessed the action. Additionally the infernal fiddler always applies his Charisma bonus as deflection bonus to AC and his clothing look perfectly immaculate regardless of circumstances.
Infernal fiddlers are vain and flamboyant devils, cowardly when confronted with physical violence but confident in the sanctity of their artistic status. They are often found roaming the mortal world, using their guile and music to inspire mortals to perform evil acts. They particularly enjoy challenging musicians into duels of skill, betting use of their golden fiddles for a period of time (usually a year and a day, seven years, or thirteen years) against possession of the mortal's soul, though a promise of future favor might be a sufficient stake. Because of their arrogance, majority of infernal fiddlers tend to be sore losers, often plotting revenge against those who beaten them in their own game and they publicly show contempt for those who reject their challenge.
While visiting mortal realms infernal fiddlers often pretend to be tieflings and are not above playing the sympathetic victim of prejudice against their inherited blood. They like to assure existence of further generations of tieflings as well, taking advantage of popularity their musical talents can grant them.
LE Medium Outsider (devil, evil, extraplanar, lawful)
Init +8; Senses darkvision 60 ft., see in darkness; Perception +18
Defense
AC 20, touch 18, flat-footed 16 (+4 deflection, +4 Dex, +2 natural)
hp 85 (9d10+36)
Fort +7, Ref +10, Will +10
Defensive Abilities personal inviolability; DR 5/good; Immune fire, poison; Resist acid 10, cold 10; SR 18
Weakness vulnerable to sonic
Offense
Speed 30 ft.
Melee gore +13 (1d6+4), sting +13 (1d4+4)
Ranged 3 lashing notes +13 (3d6 sonic)
Special Attacks bardic performance 24 rounds/day (move action; countersong, dirge of doom, distraction, fascinate, inspire competence +3, inspire courage +2, inspire greatness, suggestion)
Spell-Like Abilities (CL 9th; concentration +13)
At will—ghost sound, greater teleport (self plus 50 lbs. of objects only), prestidigitation, ventriloquism
3/day—blindness/deafness (DC 16), remove blindness/deafness
Statistics
Str 18, Dex 18, Con 18, Int 15, Wis 19, Cha 19
Base Atk +9; CMB +13; CMD 31
Feats Acrobatic Step, Alertness, Improved Initiative, Nimble Moves, Skill Focus (Perform [string])
Skills Acrobatics +13, Bluff +16, Diplomacy +16, Knowledge (nobility) +14, Perception +18, Perform (sing) +20, Perform (string) +33, Sense Motive +18; Racial Modifiers +4 Perform
Languages Celestial, Common, Draconic, Infernal; telepathy 100 ft.
SQ golden fiddle
Ecology
Environment any (Hell)
Organization solitary
Treasure standard
Special Abilities
Golden Fiddle (Su) An infernal fiddler bears a golden fiddle, an extension of himself manifested as a magical item that grants +10 profane bonus to Perform (string) checks (already calculated in the stat block). With his golden fiddle infernal fiddler can also use bardic performance like a 9th level bard. He can recall his golden fiddle with a standard action. However, if the fiddle is destroyed, he has to wait for 24 hours before he can recall it.
Lashing Notes (Su) An infernal fiddler can play terrible flesh-cutting tunes on his fiddle as a standard action while maintaining his bardic performance. Lashing notes are a ranged touch attack with a 30 feet range and no range increment.
Personal Inviolability (Su) An infernal fiddler is protected by constant sanctuary effect (DC 18). When an infernal fiddler takes a hostile action, the protection is voided for 24 hours against the creatures that witnessed the action. Additionally the infernal fiddler always applies his Charisma bonus as deflection bonus to AC and his clothing look perfectly immaculate regardless of circumstances.
Infernal fiddlers are vain and flamboyant devils, cowardly when confronted with physical violence but confident in the sanctity of their artistic status. They are often found roaming the mortal world, using their guile and music to inspire mortals to perform evil acts. They particularly enjoy challenging musicians into duels of skill, betting use of their golden fiddles for a period of time (usually a year and a day, seven years, or thirteen years) against possession of the mortal's soul, though a promise of future favor might be a sufficient stake. Because of their arrogance, majority of infernal fiddlers tend to be sore losers, often plotting revenge against those who beaten them in their own game and they publicly show contempt for those who reject their challenge.
While visiting mortal realms infernal fiddlers often pretend to be tieflings and are not above playing the sympathetic victim of prejudice against their inherited blood. They like to assure existence of further generations of tieflings as well, taking advantage of popularity their musical talents can grant them.