2019-02-10

Fantasy NPC: Raveneer

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Raveneer

A figure in thick black plated robes, adorned with inky feathers. Their face is hidden underneath a beaked mask reminiscent of a raven.

CR 5; XP 1,600
N Medium Fey
Init +6; Senses low-light vision; Perception +16

Defense
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 55 (10d6+20)
Fort +5, Ref +9, Will +8
DR 5/cold iron and magic; Immune disease, nauseated, sickened

Offense
Speed 30 ft.
Melee 2 claws +9 (1d6+4)
Special Attacks murder of raven
Spell-Like Abilities (CL 10th, concentration +13)
Constant—detect magic
At Will—awaken (corvids only), commune with birdsgreater teleport (self and 50 lbs of equipment only), pilfering hand

Statistics
Str 18, Dex 14, Con 14, Int 17, Wis 17, Cha 17
Base Atk +5; CMB +9; CMD 26
Feats Blind-Fight, Combat Reflexes, Defensive Combat Training, Improved Initiative, Intimidating Prowess
Skills Diplomacy +16, Intimidate +17, Handle Animal +13, Knowledge (geography) +16, Knowledge (nature) +16, Perception +16, Sense Motive +16, Stealth +15, Survival +13
Language Common, Draconic, Sylvan
SQ change shape (any Tiny, Small, or Medium corvid; beast shape III), raveneer's call

Murder Of Ravens (Su) The Raveneer can summon swarms of corvids to fill the air around. As a full-round action, the Raveneer conjures a swarm that occupies a 30-ft. radius, 20-ft. high cylinder centered on the Raveneer's position that will last until the start of the Raveneer's next turn, dealing 2d6 points of piercing and slashing damage, and 1d6 points of bleed damage to anyonewho remains in the area or moves into it except the Raveneer. The Raveneer can choose to exclude any creatures from being attacked by the summoned corvids. All the creatures within the swarm gain concealment from attacks.

Raveneer's Call (Su) The Raveneer can attract corvids from within 1 mile by their mere presence and communicate with them telepathically when they are within 100 feet.


The Raveneer is a mercenary master of ravens, raising, training, and awakening them in service to others, mortal and fey alike. Never staying in a single place for longer than a mortal lifetimes, and often not nearly as long, the Raveneer remains unfettered unlike many other fey beings. 

The Raveneer cares for their corvid wards, and will stand not for any corvid wilful abuse, but accepts the birds will face risk and death as a part of their services. Risk their lives but don't torment them.

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