2020-02-16

Monster: Kyklopokynos

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Kyklopokynos

A big, short-muzzled dog with a single eye in the middle of its forehead.


CR 3; XP 800
N Medium Magical Beast
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +10

Defense
AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 30 (4d10+8)
Fort +6; Ref +6; Will +2
Defensive Ability evasion

Offense
Speed 50 ft.
Melee bite +6 (2d4+3 plus grab)
Special Attacks marked prey

Statistics
Str 14, Dex 14, Con 14, Int 2, Wis 13, Cha 13
Base Atk +4; CMB +6 (+10 grab); CMD 18 (22 vs. trip)
Feats Combat Reflexes, Improved Initiative
Skills Perception +10, Sense Motive +10; Racial Modifiers +4 Perception, +4 Sense Motive
SQ empathy

Ecology
Environment underground
Organization solitary, pair, pack (3–10)
Treasure incidental

Special Abilities


Empathy (Ex) Despite their animal intelligence, kyklokynoi seem to understand general intent of communication, reading the meaning behind it, though they are still confused by abstract concept and ideas that are not easily comprehensible to beasts. Additionally, they treat Sense Motive as a class skill.

Marked Prey (Ex) Kyklopokynos can focus its attention on a specific target within its scent range as a swift action, gaining +1d6 points bonus to damage inflicted, +4 bonus to saving throws against mind-affecting effects that would stop the kyklopokynos from pursuing its prey, +4 bonus to Perception and Sense Motive checks, and ability to track the target using Perception skill. Marked prey lasts until the target is dropped below 0 hit points, 24 hours passes, or the dog has its memory of the prey erased or otherwise manipulated. Kyklopokynos can't select a new prey while the previous mark lasts.


Kyklopokynoi are magical dogs gifted with a degree of insight into sapient minds and powerful hunting focus.

Young kyklopokynos (CR 2) can act as a familiar (caster level 3rd). Tiny kyklopokynoi puppies occasionally form swarms that can be as much playful as they are destructive (CR 4; 10d8 HD, 2d6 swarm damage).

1 comment:

  1. I've been toying with the idea of my players finding a lost cyclops kingdom for some time. This would be perfect.

    ReplyDelete