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An enormous beast resembling a cross between a bat and an ape. Its sickly pink skin is mostly hairless, except for even paler flaps of skin extending from its arms. Its snout a bat-like nightmare, with no sign of eyes.
CR 5; XP 4,800
N Large Animal
Init +7; Senses blindsight 60 ft., scent; Perception +11
Defense
AC 18, touch 12, flat-footed 15 (+3 Dex, +6 natural, –1 size)
hp 60 (8d8+24)
Fort +9, Ref +9, Will +4
Immune visual effects
Weakness blindness
Offense
Speed 30 ft., climb 30 ft.
Melee 2 claws +10 (1d6+4), bite +9 (1d4+4)
Offense
Speed 30 ft., climb 30 ft.
Melee 2 claws +10 (1d6+4), bite +9 (1d4+4)
Space 10 ft.; Reach 5 ft. (10 ft. with claws)
Special Attacks pounce
Ecology
Environment underground
Organization solitary, pair
Treasure standard
Statistics
Str 18, Dex 16, Con 16, Int 2, Wis 15, Cha 5
Base Atk +6; CMB +12; CMD 29 (33 vs. trip)
Feats Combat Reflexes, Improved Initiative, Nimble Moves, Weapon Focus (claws)
Skills Acrobatics +12, Climb +12, Perception +11, Stealth +8, Swim +9; Racial Modifiers +4 Acrobatics, Perception, Stealth
Str 18, Dex 16, Con 16, Int 2, Wis 15, Cha 5
Base Atk +6; CMB +12; CMD 29 (33 vs. trip)
Feats Combat Reflexes, Improved Initiative, Nimble Moves, Weapon Focus (claws)
Skills Acrobatics +12, Climb +12, Perception +11, Stealth +8, Swim +9; Racial Modifiers +4 Acrobatics, Perception, Stealth
Ecology
Environment underground
Organization solitary, pair
Treasure standard
On the first sight, great flightless bat looks like a massive, nightmare hybrid of a bat and an ape from the depths of hell. In reality, it is merely a wild and oversized species of a bat normally living in the lightless caverns that, by some quirk not fully understood by sages that study animals, grew to an enormous size normally unknown among its flying kin. Unlike smaller bats, it is truly blind and incapable of flying. Great flightless bats are truly omnivorous, eating whatever it can catch or find in the caverns, including plants, fungi, carrion, and live prey—native to their caverns or not.
A number of undergound cultures occasionally keeps half-tamed flighless bats as guard animals and trackers. Attempts to use them as mounts met with limited success.