2022-12-28

Fantasy NPC: Zemiya Bukova, The Poisoned Ghost

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Zemiya Bukova, The Poisoned Ghost

This stooped old lady looks nice, despite being weathered and blurry at the edges.

CR 6; 2,400 XP
Venerable female human ghost commoner 6
CE Medium Undead (incorporeal)
Init +0Senses darkvision 60 ft.Perception +9

Defense
AC 16, touch 16, flat-footed 16 (+6 deflection)
hp 57 (6d6+36)
Fort +8, Ref +2, Will +3
Defensive Abilities channel resistance +4, incorporeal, rejuvenation; Immune undead traits

Offense
Speed fly 30 ft. (perfect)
Melee corrupting touch +4 (6d6 plus sickened, Fort 19 partial)
Special Attacks nice cup of tea

Statistics
Str —, Dex 10, Con —, Int 13, Wis 13, Cha 22
Base Atk +3; CMB +3 (+7 to use nice cup of tea in combat); CMD 19
Feats Hover, Skill Focus (Bluff), Skill Focus (Craft [alchemy]), Weapon Focus (touch)
Skills Bluff +15, Craft (alchemy) +13, Fly +8, Diplomacy +12, Perception +9, Sleight Of Hand +6, Stealth +8
Language Common, Duc

Corrupting Touch (Su) Zemiya's corrupting touch makes the targets that fail their Fortitude saving throw sickened for 24 hours. Victims can end that condition early by deliberately inducing vomiting for 1d4 rounds (treat them as stunned during that time).

Nice Cup Of Tea (Su) Zemiya can corrupt a prepared tea or other drink being served into a deadly poison. This turns a cup (or glass, or mug, or vial) into the equivalent of a deadly sip haunt. She can turn contents of a touched magic potion into poison spell, though she needs to make a successful combat maneuver check (with a +4 bonus) to affect a vial carried on person or held in combat. This does not provoke an attack of opportunity. She can attempt such combat maneuver check in place of attack of opportunity provoked by another creature drinking a potion within her reach.


Zemiya Bukova was such a nice, elderly (multiple-times) widow. No one suspected that she was also a malicious serial killer that murdered her victims—including a few of her husbands, but also a number of neighbors, travelers, and farmhands—with poisonous tea of her own making.

When she found herself another victim, the tables were turned, when she accidentally poisoned herself and died soon after—she had the last laugh, however, when everyone believed that her would-be victim was her killer and executed him in punishment for her death.

Now, she hangs around haunting her old neighborhood, hiding herself from locals and targeting newcomers and travelers, like in the good old days.


New Haunt: Deadly Sip
CR 3; 800 XP
CE haunt (a set of tea, bottle of wine, or another drink ready to be drunk)
Caster Level 5th
Notice Perception DC 25 (to detect hints of bitterness)
hp 10; Trigger drinking the content; Reset 1 day
Weakness the haunt can be recognized with detect poison and rendered harmless with neutralize poison
Effect anyone drinking from the vessels present is affected by poison spell (3rd level, DC 14) with an additional 1 minute onset time.
Destruction the container has to be thoroughly emptied, washed, and filled with holy water that is then drunk as if it was the original drink.


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