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Clockwork Gibbet
A metal cage, barely fit for an adult human, scuttles on short metal legs. Strange contraptions, valves, gears, and cables are entwined into its construction.
CR 3; XP 800
N Medium Construct (clockwork)
N Medium Construct (clockwork)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +0
Defense
AC 15, touch 12, flat-footed 13 (+2 dodge, +3 natural)
hp 31 (2d10+20)
Fort +0; Ref +2; Will +0
AC 15, touch 12, flat-footed 13 (+2 dodge, +3 natural)
hp 31 (2d10+20)
Fort +0; Ref +2; Will +0
Weakness vulnerable to acid
Offense
Speed 20 ft., climb 20 ft.
Melee 2 slams +6 (1d4+4)
Special Attacks capture
Statistics
Str 18, Dex 10, Con —, Int —, Wis 11, Cha 1
Base Atk +2; CMB +6 (+8 grapple); CMD 18 (22 vs. trip)
Str 18, Dex 10, Con —, Int —, Wis 11, Cha 1
Base Atk +2; CMB +6 (+8 grapple); CMD 18 (22 vs. trip)
Feats Improved InitiativeB, Lightning ReflexesB
Skills Climb +12, Perception +0, Stealth +0
SQ winding
Ecology
Environment urban, ruins
Organization solitary or gallery (2–5)
Treasure standard
Special Abilities
Environment urban, ruins
Organization solitary or gallery (2–5)
Treasure standard
Special Abilities
Capture (Ex) After hitting a Medium-sized or smaller creature with both slam attacks, an empty clockwork gibbet initiates a free grapple attempt that doesn't provoke attacks of opportunity. When it has a Medium or smaller creature grappled, clockwork gibbet can attempt another grapple check as a swift action that doesn't provoke attacks of opportunity, and capture it inside its cage-body, tightening its bars to pin the victim. Escaping clockwork gibbet pin requires a successful combat maneuver check or Escape Artist check (DC 28). Once the clockwork gibbet is rendered inoperative, the captured creature might also be freed by another creature taking 2d4 rounds and making a successful Disable Device check (DC 28) or knock spell. The DC is equal to the clockwork gibbet's CMD with +10 racial bonus.
Clockwork gibbets are automated devices used to capture, storage, display, and transport prisoners, trespassers, and other offenders. Or rotting corpses, if the victims are left trapped without food or water for too long.
Constructing Clockwork Gibbet
The creator has to start with metal cage fitted with clockwork mechanisms costing 500 gp.
CL 12th; Price 5,500 gp
Requirements Craft Construct, arcane lock, geas/quest, hold person, creator must be at least caster level 12th; Skill Craft (clockwork) DC 23; Cost 3,000 gp
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