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A massive anthropomorphic pig, with thick bristles, spotted hide, and surprisingly expressive snout.
CR 11; XP 12,800
NG Large Outsider (agathion, extraplanar, good)
Init +6; Senses darkvision 60 ft., low-light vision, smell corruption; Perception +21
Defense
AC 25, touch 11, flat-footed 24 (+4 deflection, +2 Dex, +10 natural, –1 size)
hp 150 (12d10+84); regeneration 5 (evil)
Fort +11, Ref +10, Will +14
Defensive Abilities corruption eater; DR 10/cold iron and evil; Immune curses, death, disease, electricity, petrification, poison; Resist acid 10, cold 10, electricity 10, fire 10, sonic 10
Offense
Speed 40 ft.
Melee bite +18 (2d8+10, 20/×3), 2 slams +18 (2d4+7)
Space 10 ft.; Reach 10 ft.
Special Attacks odious exhalation (DC 20)
Spell-Like Abilities (CL 12th; concentration +15)
Constant—shield of faith
At will—greater teleport (self and 50 lbs of equipment only)
Statistics
Str 24, Dex 15, Con 24, Int 13, Wis 23, Cha 18
Base Atk +12; CMB +20; CMD 36
Feats Blind-Fight, Combat Reflexes, Improved Initiative, Extra Lay On Hands, Nimble Moves, Skill Focus (Heal)
Skills Heal +24, Knowledge (arcana) +17, Knowledge (nature) +17, Knowledge (planes) +17, Knowledge (religion) +17, Profession (gravedigger) +21, Perception +21, Sense Motive +21
Languages Celestial, Draconic, Infernal, Sylvan; speak with animals, true speech
SQ lasting mercy, lay on hands (12/day, 6d6), rejuvenating mercy
Ecology
Environment any (Nirvana)
Organization solitary, or pair
Treasure standard
Corruption Eater (Su) Susinals can eat trash, volatile alchemical and magical ingredients, corpses, as well immobilized corporeal undead and evil outsiders without suffering any ill effects, taking at most 1 minute to consume a Medium-sized creature, 10 minutes to eat Large one, an hour for Huge one, and multiple hours for bigger ones. This prevents spread of necromantic energies, disease, and other forms of corruption that might be left over by bodies of such vile entities.
Lasting Mercy (Su) After a susinal removes a condition through the use of rejuvenating mercy ability, the subject becomes immune to the next application of that condition within 24 hours.
Odious Exhalation (Su) Susinals can release a cloud of noxious vapors (from either side) as a standard action, causing eyes to fill with tears, churn stomachs, and lungs to burn with yearning for fresh air. Breathing creatures within a 20-ft. long cone become blinded, fatigued, or staggered (as chosen by the susinal) for 1d4+1 rounds. Good outsiders and creatures that make a successful Fortitude saving throw (DC 20) they are merely dazzled for 1 round. The saving throw DC is Charisma-based. This is not a poison effect, making it effective against fiends.
Smell Corruption (Su) A susinal can detect curses, disease, and poison within 30 feet, and identify an object containing any of those by smelling the item, though not which exactly of those threats is present – for that the susinal has to rely on deduction, knowledge, or other warning signs.
Rejuvenating Mercy (Su) When using their lay on hands ability, susinals can also remove on of the following conditions of their choice: blinded, confused, dazed, dazzled, deafened, diseased, fatigued or exhausted, feebleminded, insanity, nauseated, paralyzed, poisoned, shaken or frightened, sickened, staggered or stunned. The removed condition takes form of a small ball of slime or tar which the susinal physically consumes.
While they might not seem like champions of purity at the first glance, susinals are piggish agathion who seek out and contain corruption of all kinds by devouring it. They often also resort to devouring remains of destroyed (or not quite destroyed) undead and corpses that can't be given proper burial, are threatened with being turned into undead, or are otherwise dangerous to mortals and the environment.
While they might not seem like champions of purity at the first glance, susinals are piggish agathion who seek out and contain corruption of all kinds by devouring it. They often also resort to devouring remains of destroyed (or not quite destroyed) undead and corpses that can't be given proper burial, are threatened with being turned into undead, or are otherwise dangerous to mortals and the environment.
Susinals are very jovial and gregarious, though majority of them seem to be unable to comprehend why their eating habits are considered reprehensible by mortals – or at least they pretend so, because some of them seem to take a perverse amusement in invoking disgust in others.
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