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The Eternal Tenants, A Ghost Of A PeasantA spectral silhouette in plain work clothes of a perf, carrying a hoe.
CR 10; 9,600 XP
LN Medium Undead (incorporeal)
Init +9; Senses darkvision 60 ft.; Perception +9
Defense
AC 19, touch 19, flat-footed 13 (+3 deflection, +5 Dex, +1 dodge)
AC 19, touch 19, flat-footed 13 (+3 deflection, +5 Dex, +1 dodge)
hp 150 (20d8+60)
Fort +9, Ref +11, Will +15
Fort +9, Ref +11, Will +15
Defensive Abilities channel resistance +4, incorporeal, rejuvenation; Immune undead traits
Offense
Speed fly 30 ft. (perfect)
Speed fly 30 ft. (perfect)
Melee corrupting touch +20 (10d6 plus wild growth, Reflex DC 23 partial)
Special Attacks wild growth
Statistics
Str –, Dex 20, Con –, Int 13, Wis 13, Cha 17
Str –, Dex 20, Con –, Int 13, Wis 13, Cha 17
Base Atk +15; CMB +15; CMD 38
Feats Defensive Combat Training, Dodge, Flyby Attack, Hover, Improved Initiative, Iron Will, Lunge, Mobility, Skill Focus (Handle Animals), Skill Focus (Profession [farmer])
Feats Defensive Combat Training, Dodge, Flyby Attack, Hover, Improved Initiative, Iron Will, Lunge, Mobility, Skill Focus (Handle Animals), Skill Focus (Profession [farmer])
Skills Fly +13, Handle Animals +26, Knowledge (nature) +21, Perception +9, Profession (farmer) +30, Stealth +13
Language Common
SQ dead man herding
Dead Man Herding (Su) Dead herd animals tended to be the Ghost Of A Peasant every day remains animate as zombies or skeletons. The Ghost Of A Peasant can tend up to 40 HD of dead animals at any one time.
Wild Growth (Su) When the Ghost of A Peasant touches someone, thorny vines and other plants sprout immediately from the ground, dealing 10d6 points of damage and entangle the victim for 1d4+1 rounds. A successful Reflex saving throw halves the damage and prevents becoming entangled. Where the Ghost passes over the soil (fertile or not), light vegetation sprouts, withering into dried remnants after 1d4+1 rounds.
It is a well known fact that landlords want their tenants to dutifully work their land and pay their rents without complaint... Usually.
Not this time, though. This tenant overstayed their tenancy by lifetime or two, dying while working the fields assigned to them, only to show up on the very next day to continue going through the motions of tending to the crops and the animals on the farm.
The first replacement tenant fled in terror, another stayed for some time before vanishing quietly without trace, another probably interfered with the Ghost's work and was found dead and strangled by the withered vines. The local priest tried to put the Ghost to the rest, unsuccessfully, a hired magician failed to destroy it either.
The lands passed between the owners and yet, the Eternal Tenant stays, tending the soil and the animals forever on unfazed by the changing world around.
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