Countless imprints of faces raise out of this massive mound of translucent ooze.
CR 13; XP 25,600
CN Colossal Ooze (aquatic)
CN Colossal Ooze (aquatic)
Init +9; Senses darkvision 60 ft., blindsight 60 ft.; Perception +37
Defense
AC 28, touch 12, flat-footed 23 (+5 deflection, +5 Dex, +16 natural, –8 size)
hp 204 (32d8+64); fast healing 10
AC 28, touch 12, flat-footed 23 (+5 deflection, +5 Dex, +16 natural, –8 size)
hp 204 (32d8+64); fast healing 10
Fort +20; Ref +17; Will +17
Defensive Abilities all-around vision; Immune ooze traits
Weakness susceptible to speak with dead
Offense
Speed 30 ft., swim 30 ft.
Speed 30 ft., swim 30 ft.
Melee bite +22 (3d6+5, 19–20/×2)
Space 30 ft.; Reach 10 ft.
Special Attacks countless bites, devour faces
Statistics
Str 20, Dex 20, Con 14, Int 21, Wis 21, Cha 21
Base Atk +24; CMB +37; CMD
Str 20, Dex 20, Con 14, Int 21, Wis 21, Cha 21
Base Atk +24; CMB +37; CMD
Feats Bleeding Critical, Blind-Fight, Blinding Critical, Critical Focus, Defensive Combat Training, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Improved Iron Will, Improved Lightning Reflexes, Iron Will, Lightning Reflexes, Staggering Critical, Vital Strike, Weapon Focus (bite)
Skills Intimidate +37, Knowledge (geography) +37, Knowledge (history) +37, Knowledge (local) +37, Knowledge (nature) +37, Knowledge (nobility) +37, Perception +37, Swim +13
Languages speaks a pidgin of dozens of humanoid languages in a maddening chorus of disjointed voices
SQ amphibious, constriction, stretching
Ecology
Environment any
Organization solitary
Treasure standard
Environment any
Organization solitary
Treasure standard
Special Abilities
Countless Bites (Ex) During a full attack, a wall of faces can make up to four bite attacks against each creatures within its reach. It can also make any number of attacks of opportunity each round.
Devour Face (Ex) When a humanoid or monstrous humanoid creature is reduced to 0 or less hit points within reach of wall of faces attack, it is pulled inside the wall of faces space and slowly devoured, until only an impression of its face remains imprinted in the ooze.
Stretching (Ex) A wall of faces can stretch across large surface areas, such as floors, corridors, chimneys, or even ceiling, remaining immobile but cognizant of its surroundings.
Susceptible To Speak With Dead (Ex) A wall of faces can be targeted with speak with dead effect, despite not being dead. If the caster manages to finish the first full round of casting uninterrupted, the wall of faces becomes calm and docile without a saving throw, and its faces will answer any questions given to them as part of this spell as if they were dead bodies – the caster can call the faces by name, role or achievements in life, or other distinguishing characteristics, though it might cause a cacophony of answers if multiple faces meet the criteria used. This effect is broken if any threatening action is taken against the wall of faces. A wall of faces become immune to speak with dead for the next 24 hours afterwards.
Wall of faces is an oozing mass of slime that devours faces and retains shreds of their knowledge, memories, and identities, though not their souls. It is a mad entity, full of contradictory superficial instincts and desires, but underneath it all there is merely a hunger for more.
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