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Robot, Executor
A black-tinted robot with a vaguely skeletal shape and red-glowing eyes.
CR 8; XP 4,800
NE Medium Construct (technological)
Init +6; Senses darkvision 60 ft., low-light vision, quarry sniffer; Perception +16
Defense
HP 125
EAC 20; KAC 22
Fort +8; Ref +8; Will +5
Defensive Abilities ; Immunities construct
Defensive Abilities ; Immunities construct
Offense
Speed 30 ft., climb 30 ft.
Melee killblade +20 (3d4+12 P or S)
Ranged particle beam +17 (2d8+8 E)
Offensive Abilities deathtrap, execute
Ranged particle beam +17 (2d8+8 E)
Offensive Abilities deathtrap, execute
Statistics
Str +4; Dex +6, Con —, Int +2, Wis +0, Cha +0
Skills Acrobatics +16, Athletics +16, Intimidate +21, Perception +16, Stealth +21
Languages Common, 4 other languages
Other Abilities unliving
Languages Common, 4 other languages
Other Abilities unliving
Ecology
Environment any
Organization solitary or pair
Special Abilities
Deathtrap (Ex) An executor robot destroyed with its programmed quarry within range of its quarry sniffer ability explodes in 30 feet radius sphere of plasma dealing 9d6 points of electricity and fire damage. A successful Reflex saving throw (DC 16) halves the damage. Creatures caught within the blast are also exposed to medium level of radiation (DC 16).
Execute (Ex) An executor robot's critical hit deals triple damage instead of double, when performing coup d'grace.
Killblade (Ex) An executor robot can extend deadly blades from its arms as a part of attack. It can retract them as a swift action.
Quarry Sniffer (Ex) An executor robot can be given chemical profile of a designated quarry, gaining blindsense (chemical) with 60 feet, blindsight (chemical) with 10 feet range with regard to the specific target.
Particle Beam (Ex) An executor droid has a built-in particle beam with 50 feet range increment. On a critical hit, a particle beam delivers a medium dose of radiation (DC 16) that ignores armor protection (but not protective spells and other effects).
Executor robots' sole purpose is to kill, kill brutally and messily. They find their quarries and proceed to finish them in close combat, unless there is no other possibility than taking out the target from a distance. For this grisly purpose, they are programmed with ruthless personality and cruelty for they are meant to terrorize those who witness their work. Crime organizations and totalitarian governments are main operators of executor robots, using them to send message of fear.
Deathtrap (Ex) An executor robot destroyed with its programmed quarry within range of its quarry sniffer ability explodes in 30 feet radius sphere of plasma dealing 9d6 points of electricity and fire damage. A successful Reflex saving throw (DC 16) halves the damage. Creatures caught within the blast are also exposed to medium level of radiation (DC 16).
Execute (Ex) An executor robot's critical hit deals triple damage instead of double, when performing coup d'grace.
Killblade (Ex) An executor robot can extend deadly blades from its arms as a part of attack. It can retract them as a swift action.
Quarry Sniffer (Ex) An executor robot can be given chemical profile of a designated quarry, gaining blindsense (chemical) with 60 feet, blindsight (chemical) with 10 feet range with regard to the specific target.
Particle Beam (Ex) An executor droid has a built-in particle beam with 50 feet range increment. On a critical hit, a particle beam delivers a medium dose of radiation (DC 16) that ignores armor protection (but not protective spells and other effects).
Executor robots' sole purpose is to kill, kill brutally and messily. They find their quarries and proceed to finish them in close combat, unless there is no other possibility than taking out the target from a distance. For this grisly purpose, they are programmed with ruthless personality and cruelty for they are meant to terrorize those who witness their work. Crime organizations and totalitarian governments are main operators of executor robots, using them to send message of fear.
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