An ugly, dirty, old witch clad in equally ugly, dirty, tattered cloth.
CR 3; XP 800
CE Small Monstrous Humanoid
Init +6; Senses darkvision 60 ft.; Perception +9
AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
hp 30 (4d10+8)
Fort +3, Ref +6, Will +6
Immune disease, nauseated, sickened
Speed 30 ft.
Melee 2 claws +6 (1d4+1), bite +6 (1d4+1)
Ranged thrown trash +3 (1d4+1)
Special Attacks steel teeth
Spell-Like Abilities (CL 5th; concentration +7)
At Will—putrefy food and drink, sift
Str 12, Dex 14, Con 14, Int 11, Wis 15, Cha 15
Base Atk +4; CMB +4; CMD 16
Feats Improved Initiative, Nimble Moves
Skills Knowledge (local) +4, Perception +9, Stealth +13, Survival +9
Language Aklo, Common, Goblin
SQ swarm form, vile brews
Organization solitary or coven (3 hags)
Steel Teeth (Ex) Non-magical wood and brick have half their normal hardness against a trash hag's natural attacks, allowing her to slowly gnaw and scratch through such materials.
Swarm Form (Su) A trash hag can polymorph into a rat swarm gaining its defensive qualities, swarm attack, and distraction special attack, although she is is still treated as a single target for purpose of mind-affecting effects. A trash hag can't use her spell-like abilities in that form and can reform as a full-round action.
Vile Brews (Sp) A trash hag often maintains an improvised magical cauldron in her lair, filling it with remains of animals, sewer fungi, leftover medicines, and other urbane filth scrounged from all over the city. Up to three times per week, a trash hag can use some of the repulsive stew to provide one of the following effects to a creature that manages to swallow this icky brew: neutralize poison, remove disease, remove curse, or +2 enhancement bonus to one ability score for the next 24 hours, though it takes 1 minute to consume bowl of the stew and a successful Fortitude saving throw (DC 14) to avoid becoming nauseated for 1d4 rounds and sickened for the following 1d4 hours.
Trash hags are one of lesser kinds of hags, adapted to living in the streets and slums of urban areas, preying on destitute and lost, utilizing detritus of local society to work their petty but vile magics. Trash hags are cunning, petty, and cruel, but also rather cowardly creatures, easily bullied into submission by stronger creatures. Occasionally, they trade sips of their brews to desperate for hefty prices—often paid in vile services.