The Mayor Of Othertown
An anthropomorphic heavily mustachioed otter in a burgher's robes, with a cane in one hand, a pipe in the other, and a monocle on his nose.
CR 3; XP 800
LN Medium Fey
Init +1; Senses low-light vision; Perception +2
AC 15, touch 11, flat-footed 14 (+1 armor, +1 Dex, +3 natural)
hp 32 (5d6+15)
Fort +3, Ref +5, Will +8
Defensive Abilities eternal commission; DR 5/cold iron
Speed 30 ft., swim 30 ft.
Melee cane of office +4 (2d6+2 or 2d6+2 plus 1d6 nonlethal)
Spell-Like Abilities (CL 5th, concentration +6)
At will—dancing lights, prestidigitation
1/day—greater command (DC 16), unseen servant
1/month—commune with nature, control weather, heroes' feast, mark of justice, reincarnation (the subject is reincarnated as therigen)
Str 12, Dex 13, Con 14, Int 13, Wis 14, Cha 13
Base Atk +2; CMB +3; CMD 14
Feats Iron Will, Skill Focus (Perform [oratory]), Toughness
Skills Diplomacy +9, Knowledge (local) +9, Knowledge (nature) +9, Linguistics +6, Perform (oratory) +12, Perform (sing) +9, Swim +9, Use Magic Device +9
Language Common, Draconic, Dwarf, Elven, Giant, Gnome, Goblin, Sylvan
Eternal Commission (Su) The Mayor will reform 2d12 hours after being killed, alive and well, though rarely remembering being killed, as long as the Othertown exist, unless he is formally disposed of his office. If the Mayor is killed with cold iron or weapons specifically designed to harm fey (such as having a fey bane property), it will take him 1d6+1 days to reform.
The Mayor is a nominal leader and administrator of a strange settlement known as the Othertown that lays somewhere on the verge of the mundane world and the fey Otherworld. Some say the town was once inhabited by mortals who built it too close to the borders of the Otherworld and slowly turned into faeries themselves, others say that fey built it in one night, a sort of weird pastiche of a human villages and cities. A few whisper that the community was one of the mundane world abducted and cursed into their current shape by a capricious archfey. Whatever the truth behind its creation is, now the Othertown and its denizens are living a life somewhere between the Material Plane and the Otherworld.
The Mayor (his title being his name, similarly to many other unique denizens of the town) is a jolly fellow, though somewhat absent-minded and easily distracted. As the Othertown works in large part by baroque faerie principles, he lacks actual administrative skills, having mostly a representative role. He loves to deliver speeches and attend events, and he often offers tasks and quests to adventurers, some of which may even actually serve the Othertown's interests. While the Mayor returns to life without memory of his death, most of the time, he is quite unfazed by the events taking place, though he detests rudeness, hooliganism, and petty misdemeanors. He uses overly elaborate speech and never resorts to vulgarities, though he might insult particularly annoying chaps with complex and confusing epithets.
Cane of office wielded by the mayor acts like a merciful shillelagh, though only in his hands (or his legal replacement). When used to deal nonlethal damage, it passes DR as if was made of cold iron.