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A small imp with a tangle of mossy hair and gnarly limbs.
CR 1/2; XP 200
CN Small Fey
Init +1; Senses low-light vision; Perception –2
Defense
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 9 (2d6+2)
Fort +1, Ref +4, Will +1
DR 1/cold iron; Immune ingested poisons
Offense
Speed 20 ft., burrow 10 ft., climb 10 ft.
Melee bite +0 (1d4–1)
Ranged thrown stone +3 (1d3–1)
Rootbiter gremlins are fey pests of gardens, orchards, parks, magical forests, veggie plots, and plant-friendly households. They will eat and damage plants with great glee, especially those that seem to be cared for. Those which they don't eat, they might tear apart, dig up, overwater, or salt. They will also happily help bugs and worms by moving them between plants, and save parts of plants infected by fungi and diseases to help those spread further.
Statistics
Str 8, Dex 13, Con 12, Int 7, Wis 7, Cha 10
Base Atk +1; CMB –1 ; CMD 10
Feats Nimble Moves
Skills Climb +7, Escape Artist +6, Knowledge (nature) +3, Profession (gardener) +0, Stealth +10
Str 8, Dex 13, Con 12, Int 7, Wis 7, Cha 10
Base Atk +1; CMB –1 ; CMD 10
Feats Nimble Moves
Skills Climb +7, Escape Artist +6, Knowledge (nature) +3, Profession (gardener) +0, Stealth +10
Languages Common, Sylvan
SQ blighted presence, potted feast
Ecology
Environment urban, rural
Organization solitary, pair, or infestation (3—10)
Treasure standard
Blighted Presence (Su) A mere presence of rootbiter gremlins distorts and disrupts magic that reinforces plants. Whenever a spell or spell-like ability that makes plants stronger or improves their growth is cast over an area containing any rootbiter gremlins, it is subject to a counterspell effect of dispel magic, with caster level equal to number of rootbiters gremlins present. When rootbiter gremlins infest an area already enhanced by a spell or spell-like ability that stimulates plant health or growth, their very presence tries to break the spell after 24 hours of infestation, as per dispel magic, with caster level equal to the number of rootbiter gremlins staying within the area. Rootbiter gremlins intuitively sense presence of plant-enhancing magic while they are within its area of effect.
SQ blighted presence, potted feast
Ecology
Environment urban, rural
Organization solitary, pair, or infestation (3—10)
Treasure standard
Blighted Presence (Su) A mere presence of rootbiter gremlins distorts and disrupts magic that reinforces plants. Whenever a spell or spell-like ability that makes plants stronger or improves their growth is cast over an area containing any rootbiter gremlins, it is subject to a counterspell effect of dispel magic, with caster level equal to number of rootbiters gremlins present. When rootbiter gremlins infest an area already enhanced by a spell or spell-like ability that stimulates plant health or growth, their very presence tries to break the spell after 24 hours of infestation, as per dispel magic, with caster level equal to the number of rootbiter gremlins staying within the area. Rootbiter gremlins intuitively sense presence of plant-enhancing magic while they are within its area of effect.
Potted Feast (Su) Rootbiter gremlins find saplings, potted plants, and other vegetation that is particularly cared for a delicacy. Whenever they eat a sapling, a potted plant, or other small plant that was tended to with significant passion, they gain benefit of eating a goodberry. They can gorge themselves on multiple such plants for multiple days in advance, getting lazy and overeaten for up to eight days.
Semblance Of Wee-Folk (Su) For some reason, rootbiter gremlins are often mistaken for gnomes, goblins, urchins, and other kinds of small urban folk (such as hearth trolls) gaining +10 bonus to Bluff and Disguise checks to be taken for such beings, even when not particularly trying.
Rootbiter gremlins are fey pests of gardens, orchards, parks, magical forests, veggie plots, and plant-friendly households. They will eat and damage plants with great glee, especially those that seem to be cared for. Those which they don't eat, they might tear apart, dig up, overwater, or salt. They will also happily help bugs and worms by moving them between plants, and save parts of plants infected by fungi and diseases to help those spread further.
Occasionally, small groups of rootbiter gremlins are coerced by garden hags to harass their enemies or threatened into submission and actually helping them tend to hags' gardens.
It probably doesn't have to be said that druids, leshy, treants, and lorm are particularly irked by rootbiter gremlin presence and prefer to get rid of them fast.