2021-02-21

Fantasy Monster: Blaster Wyrmling

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Blaster Wyrmling

A small but colorful drakeling with three heads and a pair of rapidly beating scintillating wings.


CR 3; XP 800
N Small Dragon
Init +6; Senses darkvision 60 ft., low-light vision; Perception +8

Defense
AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
hp 28 (3d12+9)
Fort +5; Ref +5; Will +5
Defensive Abilities evasion; Immune fear, paralysis, sleep; Resist cold 5, electricity 5, fire 5

Offense
Speed 20 ft., fly 30 ft. (good), swim 20 ft.
Melee 3 bites +4 (1d4)
Ranged 3 elemental spits +6 touch (2d4 energy)
Special Attacks elemental criticals

Statistics
Str 10, Dex 14, Con 14, Int 5, Wis 15, Cha 13
Base Atk +3; CMB +2; CMD 14
Feats Improved Initiative, Toughness
Skills Fly +14, Perception +8, Stealth +12, Swim +8
Languages understand Draconic

Ecology
Environment forests, mountains, ruins
Organization solitary, pair, pack (3–10)
Treasure standard

Special Abilities


Elemental Spits (Su) A blaster wyrmling can spit once as a standar action, or up to three times as a full-round attack, once for each head. Each spit is a ranged touch attack with 60 feet range and no range increment dealing 2d4 points of cold, electricity, or fire damage, depending on a head used. Each spit has an additional effect on a confirmed critical hit, determined by the head—cold criticals entangle the target for 1 round, electrical critical staggers for 1 round, and fire critical causes fatigue lasting 1 round.


Blaster wymlings are small but aggressive three-headed dragons. Sometimes, they form hunting packs that might terrorize surrounding territory, and are usually quite willing to initiating fights with much bigger creatures. They might be placated with occasional offerings of food and shiny or otherwise interesting trinkets and a few of them even became protectors of remote settlements. Some also became mascots of more powerful beings, often dragons, amused by their fierce relentlessness.


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