2021-06-06

Fantasy Monster: Dire Dandelion

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Dire Dandelion

An enormous dandelion spreads its spores across the land.

CR 10; XP 9,600
N Gargantuan Plant
Init +6; Senses low-light vision; Perception +24

Defense
AC 24, touch 8, flat-footed 22 (+2 Dex, +16 natural, –4 size)
hp 130 (20d8+40)
Fort +14, Ref +8, Will +9
Defensive Abilities all-around vision, bleeding white; Immune plant traits

Offense
Speed 40 ft.
Melee 3 slams +18 (2d6+7)
Space 20 ft.; Reach 10 ft.
Special Attacks floating seeds

Statistics
Str 24, Dex 15, Con 14, Int 1, Wis 12, Cha 9
Base Atk +15; CMB +26; CMD 43 (51 vs trip)
Feats Acrobatic Steps, Blind-Fight, Combat Reflexes, Defensive Combat Training, Diehard, Endurance, Improved Initiative, Iron Will, Nimble Moves, Vital Strike
Skills Perception +24

Ecology
Environment plains
Organization single, pair, or a lawn (3–20)
Treasure herbal ingredients that can be retrieved by an alchemist, a herbalist, or a healer.

Bleeding White (Ex) A dire dandelion extrudes a white rubbery substance when cut deeply, coalescing over the wound. After a dire dandelion suffers bleed damage, it gains 2d6 temporary hit points, and the bleeding ends.

Floating Seeds (Ex) A dire dandelion can fire 1d4+1 seeds as a full round action, aiming each at a different intersection of squares within 60 feet. Each seed veers 1d4 × 5 feet away in a random direction from their intended destination, similar to a missed splash weapon. Each seed then releases a cloud of irritant, dealing 3d6 points of damage and making breathing creatures within 5 feet sneeze. A successful Reflex saving throw (DC 19) halves the damage and negates sneezing. A sneezing creature suffers –2 penalty to attack rolls, skill checks, and AC, and has to make concentration checks to cast spells and complete other actions that require comparable level of focus for 1d4 rounds. Both the damage and sneezing are poison effect. The saving throw DC is Charisma based. Strong wind can influence the direction and distance of a seed's final landing spot and grant bonus to saving throws against their effects.


Dire dandelions are towering plants that grow quickly in the spring and summer, spreading their seeds over grasslands to a great discomfort and hindrance of humanoids and animals.


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