2021-08-01

Fantasy Monster: Planetnik

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Planetnik

A tall old man with pale blue skin and white hair that resemble clouds.

CR 6; XP 2,400
N Medium Fey
Init +8; Senses darkvision 60 ft., low-light vision, wind seer; Perception +17

Defense
AC 19, touch 14, flat-footed 15 (+4 armor, +4 Dex, +1 natural)
hp 71 (13d6+24)
Fort +6; Ref +12; Will +9
DR 10/cold iron; Immune non-magical weather effects

Offense
Speed 40 ft., swim 40 ft.; air walk
Melee 2 slams +10 (1d6+4 plus 1d6 cold)
Special Attacks call hail and lightning (3d6, DC 16 Reflex negates)
Spell-Like Abilities (CL 12th, concentration +13)
Constant—air walk, call lightning, endure elements, mage armor
At Will—control weather (as druid)

Statistics
Str 18, Dex 18, Con 14, Int 13, Wis 13, Cha 13
Base Atk +6; CMB +10; CMD 30
Feats Ability Focus (call lightning), Defensive Combat Training, Endurance, Improved Initiative, Nimble Moves, Run, Self-Sufficient
Skills Acrobatics +20, Heal +18, Knowledge (geography) +17, Knowledge (local) +17, Knowledge (nature) +17, Perception +17, Survival +18, Swim +10
Languages Aquan, Auran, Common, Sylvan
SQ cloud dweller, water breathing

Ecology
Environment temperate forests, hills, mountains
Organization solitary
Treasure standard

Special Abilities

Call Hail And Lightning (Sp) A planetnik's innate call lightning spell-like ability doesn't have a limited number of lightning strikes. A planetnik can call a single lightning as a standard action or two lightnings against two different targets as a full-round action. Instead of calling lightning strikes, a planetnik can choose to produce crushing hailstones, changing the damage type to cold and bludgeoning.

Cloud Dweller (Su) A planetnik can treat clouds as a solid ground, walking on it, lying prone, and even sleeping. When a planetnik uses his control weather ability to move the cloud he is standing on, he can travel at a speed of 1 mile per minute as long as he concentrates on directing the cloud. Sleeping for 8 hours on a cloud fully heals planetnik's hit point and ability damage.

Wind Seer (Su) A planetnik senses are never impeded by mist, wind, or any other weather effects. He can accurately predict weather for the next seven days, and sense any magical alterations to weather within 3 mile range.


Planetniks (also known as cloudmen, weathermen, or pogodniks) are caretakers of clouds and rains, and the cyclic weather. While they are often mildly indifferent to mortal matters, they do run a full gamut of alignments and attitudes, from benign, to mischievous, to callous disregard for mortal suffering. Their good will can sometimes be bargained for—with certain dishes and clothing, though no more than once per season.They are occasionally at odds with fey dedicated to a single season, particularly those who seek to stop the cycle of seasons and freeze the world in the chains of eternal winter.

Very rarely, an enraged or mad planetnik might turn the weather against the mortals and try to disrupt the cycle of seasons himself, though never without a deeper (though not necessarily rational) reason.

Many planetniks spent a lot of their time fishing and some even live in underwater caves.

Some planetniks are very short instead of being exceptionally tall, being Small creatures with Init +9, AC 20 (+4 armor, +5 Dex, +1 size), Ref +13, CMB +8, CMD 29, Str 16, Dex 20, and 2 slams +10 (1d4+3 plus 1d6 cold).


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