2026-04-26

Fantasy Monster: Giant Stone Head

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Giant Stone Head

A enormous head carved in stone rolling on the ground on small rolling logs.

CR 11; XP 12,800
N Large Construct
Init +4; Senses darkvision 60 ft., low-light vision, true sightPerception +18

Defense
AC 25, touch 15, flat-footed 25 (+6 deflection, +10 natural, –1 size)
hp 150 (11d10+85)
Fort +14; Ref +14; Will +15
Defensive Abilities enhanced durability 6, enhanced protection 6, half energy damage, hardness 8; Immune construct traits

Offense
Speed 20 ft.
Melee slam +20 (3d6+15)
Space 10 ft.; Reach 5 ft.
Special Attacks press forward
Spell-Like Abilities (CL 11th, concentration +12)
Constant—true sight
At Will–make whole

Statistics
Str 30, Dex 10, Con —Int 11, Wis 13, Cha 13
Base Atk +11; CMB +22; CMD 37 (can't be overrun or forcibly moved)
Feats Improved Initiative, Improved Vital Strike, Run, Skill Focus (Knowledge), Skill Focus (Perception), Vital Strike
Skills Knowledge (any one) +17, Perception +18
Language an ancient language of its creators

Ecology
Environment urban, ruins
Organization solitary, pair, council (3–9)
Treasure standard

Special Abilities

Block Of Stone (Ex) A giant stone head is a bulky block of stone that wholly fills a 10-ft. cube of its space. It is is immune to overrun attempts and forced move attempts that would not be able to budge a multi-ton block of stone. Creatures two or more size categories smaller can't freely pass through its space, and all Acrobatics checks made to move through over its space have its difficulty increased by 10.

Enhanced Durability 5 (Ex) A giant stone head has +5 racial bonus to saving throws and 5 additional hit points per HD.

Enhanced Protection 6 (Ex) A giant stone head has +6 deflection bonus to AC and +6 resistance bonus to its saving throws.

Press Forward (Ex) As a full-round action, a giant stone head can move 5 feet, ignoring any difficult terrain, crushing Medium or small obstacles with less than 10 hardness, and pushing Large or smaller creatures 5 feet back. Only creatures and effects that could block movement of a multi-ton block of stone – such as stone or iron golems – can prevent this movement.


Giant stone heads adorn ancient temples, block tight passages in ancient tombs, ask riddles or offer advice in long forgotten languages, and are a heavy nuisance for adventurers.

Giant Floating Heads (CR 12) have advanced template, fly speed of 20 feet with good maneuverability, enhanced durability 6, and Flyby Attack and Hover as bonus feat.


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