Monster: Conflagration Of Forbidden Lore

Conflagration Of Forbidden Lore

This human-sized pillar of dark smoke, with strands of purple, green, and sickly yellow color moves around like a living entity, forming shapes of grinning skulls where a human would have head.

CR 8; XP 4,800
CE Medium Outsider (air, chaotic, elemental, evil, extraplanar, fire)
Init +9; Senses darkvision 60 ft., aura sightPerception +15

AC 21, touch 15, flat-footed 16 (+5 Dex, +6 natural)
hp 95 (10d10+40)
Fort +7, Ref +12, Will +11
Defensive Abilities gaseous body; DR 5/—; Immune elemental traits, fire

Speed fly 30 ft. (perfect)
Melee 4 claws +15 (1d6+5)

Special Attacks breath weapon (3/day, 30-ft. cone, 10d6 fire, Reflex DC 19 for half, blinds for 1 round on failed save), trail of embers
Spell-Like Abilities (CL 10th; concentration +12)
Constant—aura sight, comprehend languages
3/day—dispel good or law, modify memory (DC 16), suggestion (DC 15)

Str 20, Dex 20, Con 18, Int 17, Wis 15, Cha 15

Base Atk +10; CMB +15; CMD 30
Feats Dodge, Improved Initiative, Iron Will
Skills Fly +26, Knowledge (arcana) +16, Knowledge (dungeoneering) +16, Knowledge (planes) +16, Knowledge (religion) +16, Linguistics +16, Perception +15, Sense Motive +15, Stealth +18

Language Abyssal, Aklo, Aquan, Auran, Celestial, Common, Draconic, Giant, Infernal, Ignan, Protean, Terran, Undercommon; telepathy 100 feet
SQ dark lore

Environment any

Organization solitary or pair
Treasure standard

Special Abilities

Dark Lore (Su) A conflagration of forbidden lore is elemental incarnation of dark knowledge. It can bestow a +1 profane bonus to caster level to a willing recipient touched, (+2 profane bonus to caster level when casting spells with chaotic or evil descriptors), though the recipient also suffers –4 penalty to saving throws against conflagration's abilities and is under a geas to seek forbidden knowledge. The conflagration can communicate with the recipient of this ability with its telepathy as long as they are on the same plane and can dismiss this effect at will as a standard action regardless of the distance. Dark lore can be also removed with break enchantment, dispel chaos, or dispel evil, or atonement cast on a willing recipient.

Gaseous Body (Ex) A conflagration of forbidden lore has a body  that really is a cloud of ash and smoke held in coherent shape by its dark will. It can pass through small holes and narrow cracks, and cannot be bull-rushed, dragged, entangled, grappled, repositioned or tripped. It cannot enter antimagic field and if captured within one, it loses coherency and raises up like a normal smoke until it leaves the affected area.

Trail Of Embers (Su) When a conflagration moves, it leaves a trail of burning embers on the ground underneath, turning the squares over which it flew into a difficult terrain that inflicts 2d6 points of fire damage to anyone moving into one of its squares or beginning its turn in one. The embers last until the start of the conflagration's next turn. The conflagration can suppress this ability as a free action.

Books burn, even most of those which are dedicated to dark secrets. Burning tomes of forbidden lore might not be best way of disposing them, though. Dark knowledge has power, power that might not simply dissipate when burned, instead suffusing the ash and smoke of the burned books, coalescing them into elementals of the unholy secrets known as conflagrations of forbidden lore.

Conflagrations of forbidden lore are malicious beings that love to spread dark secrets to the promising sages and magicians, tempting them with more knowledge and more power and making them turn to dark research, creating and writing down more forbidden lore. At the same time, they often work to spread misinformation and confuse those who appear to be beyond their temptation, and destroy books containing information that would help fight forces of evil and chaos.

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