Monster: Kalophage

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A slender androgynous figure with pointed ears, smooth skin and nearly featureless face that lacks mouth.

CR 3
; XP 800
CN Medium Fey
Init +8; Senses low-light vision; Perception +12


AC 15, touch 14, flat-footed 11 (+4 Dex, +1 natural)
hp 27 (5d6+10)
Fort +3, Ref +8, Will +6
DR 5/cold iron

Speed 30 ft., climb 30 ft.
Melee 2 slams +5 (1d4+3 plus grab)
Special Attacks sap personality, wordless charm

Str 16, Dex 18, Con 14, Int 11, Wis 15, Cha 15
Base Atk +2; CMB +5 (+9 grapple); CMD 22
Feats Alertness, Defensive Combat Training, Improved Initiative
Skills Acrobatics +12, Bluff +10, Climb +19, Perception +12, Sense Motive +12, Stealth +12
Languages understand Aklo, Common, Sylvan

Environment forest or urban
Organization single, pair, or a krewe (3–7)
Treasure standard

Special Abilities

Sap Personality (Su) Kalophages drain confidence and individuality from mortal victims. At the end of each round a kalophage maintained pin on its victim, or holds a willing victim in its arms, the victim suffers 1d4 points of Charisma damage. A creature whose Charisma damage exceeds Charisma score becomes listless shell of oneself, superficially attractive, with a perfectly smooth skin, but devoid of will and sense of self, following simple requests from others, though unable to perform any actions that would require initiative or personal choices.

Wordless Charm (Sp) Once per day, a kalophage can attempt to charm a single humanoid (Will DC 14 negates and renders the target immune to further attempts made by the same kalophage forever) making it believe the kalophage to be its sole friend and instilling a sense of distrust toward everyone except the kalophage and its krewe. The charm lasts until dispelled or removed by feeding the victim an infusion of fey-repelling herbs and cold iron shavings, or keeping the victim within a circle of cold iron for 24 hours. This is an equivalent of a 2nd level spell. A kalophage can have single victim charmed in this way at any one time.

Kalophages are callous fey that feed on doubts and self-loathing of lone mortals, turning them into puppets for their mistress, The Queen In Ruby With The Emerald Eyes. Their favored victims are people who are attractive but lack confidence, pushing them deeper into embrace of soul-crushing apathy. Kalophages that rendered their victims fully docile are allowed to return to their mistress palace, where their victims join the ranks of The Queen's courtiers and the kalophages continue to feed on the victims' personalities keeping them submissive and obedient.

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