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A tall and a bit gaunt woman with red skin covered in geometric tattoos. Proportions of her her body are a bit off, with her limbs and her face feeling too thin and too long in comparison to her torso.
CR 4; 1,200 XP
Female tiefling tattooed occultist 5
Defense
AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 41 (5d8+15)
Fort +7, Ref +5, Will +5
CR 4; 1,200 XP
Female tiefling tattooed occultist 5
LE Medium Outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +8
Init +3; Senses darkvision 60 ft.; Perception +8
Defense
AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 41 (5d8+15)
Fort +7, Ref +5, Will +5
DR 2/silver; Resist cold 5, electricity 5, fire 5
Offense
Speed 30 ft.
Melee unarmed strike +7 (1d8) or +7/+7 (1d8)
Speed 30 ft.
Melee unarmed strike +7 (1d8) or +7/+7 (1d8)
Special Attacks occult fists
Occultist Spells (CL 5th, concentration +9)
2nd (3)—cure moderate wounds, mirror hideaway
1st (5)—cure light wounds, expeditious retreat
0 (at will)—mage hand, stabilize
Statistics
Str 10, Dex 16, Con 14, Int 19, Wis 10, Cha 8
Base Atk +3; CMB +3; CMD 16
Feats Extra Mental Focus, Improved Unarmed StrikeB, Weapon Finesse, Weapon Focus (unarmed strike)
Str 10, Dex 16, Con 14, Int 19, Wis 10, Cha 8
Base Atk +3; CMB +3; CMD 16
Feats Extra Mental Focus, Improved Unarmed StrikeB, Weapon Finesse, Weapon Focus (unarmed strike)
Skills Acrobatics +11, Climb +8, Craft (tattoo) +14, Heal +10, Knowledge (nobility) +9, Perception +8, Stealth +13, Swim +8
Language Abyssal, Common, Draconic, Goblin, Infernal
Language Abyssal, Common, Draconic, Goblin, Infernal
SQ base powers (legacy weapon +1, servitor), body reading (28 total), focus powers (flesh mend, purge corruption, size alteration), healing skill +2/+3, mental focus (11 points), resonant powers (casting focus, physical enhancement), tattooed implements 2 (conjuration, transmutation)
Notable Gear +1 chain shirt, cloak of resistance +1
Born as an unrecognized bastard in a court of an infernally corrupted aristocrat, Terrakhett never knew love and safety. She was raised without clear station, neither a servant nor a highborn, at times treated as one or the other. She never knew poverty, but is well versed in being on a receiving end of cruel aristocratic whims, and a sparse moments of tenderness and generosity.
Her predisposition and training for harnessing healing magic without calling upon gods—deeply disdained at the decadent court—found her a place as the one who tends to dueling injuries, poisoning, and occasional illness. She gathers favors and remembers slights. As a servant she is forbidden from bearing arms, but she can defend herself without them... Petty nobles beaten by an unarmed lowborn are not that likely to complain publicly for the fear of being ridiculed.
Terrakhett typically has 8 points of focus invested into her conjuration tattoo, to be able to deal with necessities of her self-made niche, while the remaining 3 points are invested in the transmutation focus, enhancing her Dexterity to 18 which gives her +1 bonus to initiative, AC, Reflex saving throws, attack rolls, and Dexterity-based skill checks.