2024-02-25

Fantasy Monster: Ginger Hag

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Hag, Ginger

An older, but seemingly fit and hale woman, wearing a dusted apron, her grey hair retain some red highlights, and she smells of spices and dough.

CR 7; XP 3,200
LE Medium Monstrous Humanoid
Init +2; Senses darkvision 60 ft., scent; Perception +2

Defense
AC 20, touch 14, flat-footed 18 (+2 armor, +2 deflection, +2 Dex, +4 natural)
hp 85 (10d10+30)
Fort +7; Ref +11; Will +11
Defensive Abilities apron; SR 18

Offense
Speed 30 ft.
Melee 2 claws +13 (2d4+3) and bite +13 (2d4+3)
Special Attacks dough
Spell-Like Abilities (CL 10th, concentration +12)
Constant—magic fang
At Will—create water, detect poison

Statistics
Str 14, Dex 14, Con 14, Int 15, Wis 15, Cha 15
Base Atk +10; CMB +13; CMD 26
Feats Alertness, Combat Reflexes, Nimble Moves, Toughness, Vital Strike
Skills Bluff +12, Disguise +12, Knowledge (engineering) +12, Perception +4, Profession (baker) +15, Profession (miller) +15, Sense Motive +4, Sleight Of Hand +12, Stealth +15
Languages Aklo, Common, Giant, Sylvan
SQ backed goods

Ecology
Environment urban or rural
Organization solitary, pair, or coven (3 hags of any kind)
Treasure standard

Special Abilities

Apron (Su) A ginger hag wears an apron that grants her +2 armor bonus, +2 deflection bonus to AC, and +2 resistance bonus to her saving throws. It also masks her with an illusion of elderly woman of various degree of fitness acting as permanent disguise self (DC 17). Anyone wearing the apron can gain the same benefits, though 24 hours after being taken from the ginger hag, the apron burst in flames inflicting 6d6 points of fire damage to anyone wearing it, and is destroyed. A ginger hag can replace destroyed apron by stealing an apron from an humanoid woman of old or older age category. 

Baked Goods (Sp) A ginger hag can bake magical cookies that produce a number of magical effects on those who eat them: baleful polymorph (animal-shaped cookies), greater heroism (a knight cookie), overland flight (a kite cookie), plane shift (a door cookie). A ginger hag can spend one hour making up to 2d4 such cookies each day, in any combination, and they last for up to three days, though a ginger hag cannot have more than 8 cookies with actual magic power in existence at any one time. Some ginger hags might know secret of making cookies replicating effects of other 5th level spells.

Sticky Dough (Su) A ginger hag can throw a lump of dough at a 5-ft. square within 30 feet as a standard action. Depending on her whim, it will either spread over the square, becoming a difficult terrain until it hardens (anyone moving through becomes stuck on a failed DC 17 Reflex saving throw), grow into an obstacle occupying the square, or become a 5-ft. square piece of a wall a few inches thick, on a side of the square. Regardless of the option used, the hag can't throw another piece of dough until the last one fully hardens over 1d4 rounds (gaining durability of a wooden construction of the same size). Ginger hags often combine those elements to quickly build huts or even whole buildings of hard cake—elements made of this magic dough fuse together seamlessly. The saving throw DC is Strength-based.


Ginger hags are obsessed with baking cakes, cookies, pies (sweet or savory), and their trademark gingerbreads. The fact that they love to supplement flour with ground bones, and use blood as all-natural dye has no impact on the deliciousness of their products... In fact, it might be the secret behind their irresistibility.

Like majority of hags, ginger hags are cruel and petty, but they also have rather surprisingly strong sense of integrity when it comes to their creations, strictly upholding deals they made, at least as long they involve baking, and they received an advance for their services. They are also quite interested in exotic spices and ingredients they could use in their confections.


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