A tall and statuesque lady whose copper skin has metallic sheen and her jet black hair shine as if they were sprinkled with diamond dust.
CR 5; XP 1,600
N Medium Outsider (earth, fire)
Init +0; Senses darkvision 60 ft.; Perception +12
AC 18, touch 10, flat-footed 18 (+8 natural)
hp 51 (6d10+18)
Fort +8, Ref +4, Will +8
DR 5/adamantine; Immune electricity, fire
Weakness vulnerable to cold
Speed 30 ft.; burrow 30 ft., climb 30 ft., fly 30 ft. (perfect)
Melee 2 slams +10 (1d6+4 plus 1d6 fire)
Special Attacks heat (1d6)
Spell-Like Abilities (CL 8th, concentration +9)
3/day—plane shift (willing targets to elemental planes, Astral Plane, or Material Plane only)
Str 18, Dex 10, Con 16, Int 15, Wis 17, Cha 13
Base Atk +6; CMB +10; CMD 20
Feats Alertness, Lightning Reflexes, Skill Focus (Appraise)
Skills Appraise +24, Climb +12, Diplomacy +10, Fly +17, Knowledge (nobility) +11, Knowledge (planes) +11, Perception +14, Profession (merchant) +12, Sense Motive +14; Racial Modifiers +10 Appraise
Language Aquan, Auran, Common, Ignan, Terran; telepathy 100 ft.
SQ child of earth and fire, smelt wealth
Child Of Earth And Fire Nebben is native to both Earth and Fire planes. She can see through flame and smoke, glide through stone, crystal, and metal like a shaitan, and hold her breath for up to 1 hour. Her natural attacks are treated as adamantine, cold iron, and silver for purpose of penetrating damage reduction and blocking regeneration.
Smelt Wealth (Su) Nebben can transform valuable metal from one form to another. She can make a pile of coins of one type melt and turn into pile of coins of different type of the same value, minus a 10% "transaction fee". She can also incinerate a pile of coins making it burn but leaving diamond dust instead of ash, worth approximately 90% of the value of the smelted coins.
A bastard child of an efreeti heiress and a shaitan mercenary guard, Nebben was discreetly sent away by their kin far away from their holdings not long after she grew out of her childhood. She was given in apprenticeship to a traveling janni merchant together with a substantial amount of money. While she had a moderate amount of success as a merchant, she truly found her calling in money-changing business after she confronted her grandfather and requested a wish as her price for severing the ties and relinquishing any rights to inheritance. She asked for and was granted an ability to change money, though the magic always consumes part of the valuables in the process. Despite the cost involved, and her payment added, the demand for her skills is great as the planar trade involves transportation moving enormous volume of wealth.
Occasionally she is conjured by mortal adventurers to help them deal with monstrous hoards, and transform them into more compact form. She usually demands some trinket or jewelry taken from the hoard as her personal payment for such services.