Seven Young Fists: Severed Ear

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Severed Ear

A young but weathered usagimimi with single hare ear, a stump of the second one, and a bunny tail.

CR 1/2; XP 200
Male usagimimi ranger 1
CG Medium Humanoid (usagimimi)
Init +3; Senses low-light vision; Perception +6

AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +2

Speed 30 ft.
Melee handaxe +4 (1d6+3/×3)
Ranged mwk composite longbow +6 (1d8+3/×3)
Special Attacks favored enemy (humans +2)

Str 16, Dex 16, Con 13, Int 10, Wis 14, Cha 10
Base Atk +1; CMB +4; CMD 17
Feats Point-Blank Shot
Skills Craft (bows) +6, Handle Animal +4, Knowledge (geography) +4, Knowledge (nature) +4, Perception +6, Survival +6
Language Common, Sylvan
SQ creative craftsmanship, hare affinity, track +1, wild empathy +1

Notable Gear self-made mwk might +3 composite-longbow, mwk leather lamellar armor

Severed Ear is dour and broody for he lost his ear together with his family and friends, when corrupted warlord lead his army across the lands and village where he lived, third son to the highborn village overseer magistrate. He survived the initial attack by being absent, venturing for a hunt with a lowborn friend, though his friend perished when they hurriedly returned, alarmed by the rising column of smoke. Severed Ear himself almost died that night, earning many scars, including his name-sake one.

Saved by Anata, he joined the Seven Young Fists for vengeance and stayed to bring justice to the lands wrecked by corruption, bandits, and monsters.

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