2021-05-02

Fantasy Monster: Three-Eyed Serpent

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Three-Eyed Serpent

A small, pale snake with two milky-white eyes, and a third, amber-colored eye in the middle of its forehead.

CR 1; XP 400
N Tiny Magical Beast
Init +2; Senses darkvision 60 ft., low-light vision, thoughtsense 30 ft.; Perception +10

Defense
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 15 (2d10+4)
Fort +5; Ref +5; Will +3

Offense
Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +2 (1d3–2 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks mind venom (Will DC 12, 1d4+1 damage or +1 bonus)

Statistics
Str 6, Dex 14, Con 14, Int 11, Wis 13, Cha 13
Base Atk +2; CMB +2; CMD 10 (can't be tripped)
Feats Iron Will
Skills Acrobatics +10, Climb +10, Perception +10, Stealth +14, Swim +10; Racial Modifiers +4 Acrobatics, +4 Perception, modifies Climb and Swim with Dexterity
Languages understands Aklo and Draconic; limited telepathy 30 feet

Ecology
Environment any warm
Organization solitary, pair
Treasure none

Special Abilities

Limited Telepathy (Su)
 A three-eyed serpent can communicate simple ideas telepathically to a single creature within 30 feet.

Mind Venom (Su) A three-eyed serpent can focus gaze of its third eye on a single creature within 30 feet as a full-round action, filling its mind with glimpses of imagery either terrible or insightful, dealing 2d4 points of damage on a failed Will saving throw (DC 12) or granting a  +1 competence bonus to a single attack roll, saving throw or skill check made before the beginning of the serpent's next turn if the save is successful. This is a mind-affecting divination effect. The saving throw DC is Charisma-based.


Three-eyed serpents are a rare breed of magical snakes with a touch of oracular abilities, reminescent of, though much more limited, ancient great serpentine oracles—channeled through the gaze of its third eye.

A three-eyed serpent can become an improved familiar (minimum caster level 3rd). When it uses its mind venom on its master, the master can apply the bonus to caster level of any divination spell or spell-like ability being used at that time.


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