Poultice Ooze
A pile of vibrant pink goo, with iridescent highlights.
CR 3; XP 800
N Medium Ooze
Init –5; Senses blindsight 10 ft., limited thoughtsense 30 ft.; Perception –5
Defense
AC 5, touch 5, flat-footed 5 (–5 Dex)
hp 30 (4d8+12); fast healing 10
Fort +4, Ref –4, Will +1
Defensive Abilities explosive breeding; DR 5/—; Immune ooze traits
Offense
Speed 10 ft., swim 10 ft.
Melee 3 slams +6 (1d6+3 plus healing amplification)
Space 5 ft.; Reach 5 ft.
Special Attacks healing amplification
Statistics
Str 16, Dex 1, Con 16, Int —, Wis 1, Cha 1
Base Atk +3; CMB +6; CMD 11 (can't be tripped)
Skills Perception –5, Swim +11
SQ compression, healing burst
Ecology
Environment ruins
Organization solitary, swarm (2–12)
Treasure incidental
Special Abilities
Explosive Breeding (Ex) Poultice oozes intensify their self-healing whenever sapient beings are nearby. When they detect a living creature of 3 or more Intelligence with their thoughtsense, their fast healing ability grants them any healing exceeding their hit maximum hit points as temporary hit points. When a poultice ooze's total hit points (regular and temporary) exceed twice its maximum hit points, it splits into two poultice oozes with full hit point each. This temporary hit points last for 1 hour otherwise.
Healing Amplification (Ex) Any creature struck by a poultice ooze's slam attack becomes particularly susceptible to healing, increasing any hit point healing received by 50% for 1 round.
Healing Burst (Ex) A poultice ooze reduced to 0 or less hit points starts to bubble and boil, exploding in a shower of healing slime 1d4 rounds later, or immediately when it is killed. All the living creatures within 10 feet of an exploding poultice ooze are healed for 2d6 hit points. This ability has no effect if the poultice ooze was killed with an attack that destroys body, such as disintegrate. The saving throw DC is Constitution-based.
Limited Thoughtsense (Ex) Poultice oozes were programmed to react to presence of sapient beings. They detect living creatures with Intelligence of 3 or more within 30 feet as if using blindsense.
Poultice oozes were bred as an attempt to create living, motile, renewable, self-replicating fonts of healing supplies. Obviously, it hadn't worked as intended. They were designed to amplify healing with their touch, but their complete lack of intelligence makes them deliver that effect with a full force of their slam, and their physical strength is considerable for a pool of a relatively-slow moving protoplasm. They were planned to react favorably to sapient handlers and to propagate on certain chemical cues. Something got mixed, though, and they started to breed explosively when sapient beings got close to them, outgrowing their intended food supplies and proceeding to feed on corpses of handlers they accidentally killed while providing healing amplification...
When left to themselves, the poultice oozes slowly digest available organic matter moving between available food source. With sapient living beings present, however, a poultice ooze rushes with full speed (i.e. not very quickly) toward the nearest one, triggering its explosive breeding ability, and trying to provide healing amplification to as many individuals as possible. Thankfully, most of the time they can be easily outrun.
Poultice Oozeling (CR 1/2) is a related Tiny oozeling with AC 12 (+2 size), 2 HD, 13 hit points, fast healing 2, Fort +2, Ref +0, Will +0, single slam attack with +0 attack bonus, dealing 1d2–5 points of damage, Str 1, Dex 10, Con 14, Int 5, Wis 11, and Cha 7. It lacks explosive breeding and limited thoughsense abilities. Its healing burst heals 1d4 points to adjacent creatures. Its healing amplification is much weaker, increasing hit point healing received by 2 points but it can deliver it with a touch as a standard action. Poultice oozelings can be selected as improved familiars by 3rd level casters, such familiars increases hit point healing provided and received by their master by 2 points while within 5 feet of them.
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