Space Monster: Asteroid Drake

You can now support Shaper Of Worlds on Patreon.

Drake, Asteroid

A bulky, ungainly two-legged dragon with a massive head, pair of curled wings, and a lengthy tail. Its back is adorned with two rows of spines crackling with lightning.

CR 7; XP 3,200
NE Gargantuan Dragon
Init +0; Senses blindsense (electromagnetic) 120 ft., darkvision 120 ft., low-light vision; Perception +19

HP 110
EAC 19; KAC 21
Fort +11; Ref +11; Will +8
Immunities paralysis, radiation, sleep; Resistances cold 20, electricity 20, fire 20

Speed 20 ft., fly 40 ft. (clumsy)
Melee bite +18 (1d8+12 P)
Multiattack bite +12 (1d8+12 P), and 2 claws +12 (1d8+12 S)
Space 20 ft.; Reach 20 ft.
Offensive Abilities breath weapon (50-ft. cone, 8d6 E & F, DC 16, usable every 1d4 rounds)

Str +5; Dex +0, Con +4, Int –2, Wis +0, Cha +2
Skills Acrobatics +14, Athletics +14, Perception +19
Languages Draconic
Other Abilities living starship, no breath

Environment asteroids and abandoned space stations
Organization solitary, pair, or flight (3—6)

Asteroid Drake (Starship Combat)
Tier 4
NE Tiny starship dragon
Speed 16; Maneuverability perfect (turn 0)

AC 20; TL 24
HP 11; DT —; CT 
Shields 300 (forward 75, port 75, starboard 75, aft 75)
Attack (Turret) plasma breath +10 (4d6, short range, point [+12])
Systems medium-range senses, +8 defensive countermeasures (DC 22 to be scanned)

Skills Computers +10, Engineering +10, Piloting +15 (skill equivalent values for purpose of starship combat actions only)

Special Abilities

Living Starship (Ex) In micro-gravity, near-vacuum environment an asteroid drake can surround itself with a field of psychokinetically controlled plasma, which allows it to fly in space. Away from larger structures, the field strengthens by multiple orders of magnitude allowing the creature to match starship speeds, and forms a protective shield capable of surviving direct starship-grade weaponry hits. It also focuses the drake's breath weapon into long-distance blasts of plasma that can breach hulls. In spaceship combat, an asteroid drake can take a piloting action and a gunnery action, plus one additional action selected from balance (helm phase), divert (engineering phase, restores 10 shield points), scan (helm phase), shoot (gunnery phase, allows using plasma breath second time in the same turn), or target system (helm phase).

Asteroid drakes are inhabitants of asteroid belts, comets, and small moons that are capable of flying through space and hunt small starships, shuttles, freighters, and mining vessels. While not terribly bright, they are cunning and aggressive creatures, using clouds of dust, gas, and fields of debris to their advantage. They usually feed on radiation and gasses formed out of plasma-vaporized minerals, though they enjoy an occasional snack of organic food, be it astronauts' flesh, or hydropnic-garden algae container.

No comments:

Post a Comment