2019-09-04

Planar NPC: Fleshtearer Ironclad

You can now support Shaper Of Worlds on Patreon.

Fleshtearer Ironclad

Shadows and foul vapors surround this lizard riveted in mithral plates.

CR 13; XP 25,600
Awakened deinonychus graveknight fighter 7
NE Medium Undead (augmented)
Init +7; Senses darkvision 60 ft., low-light vision, scent; Perception +35

Defense
AC 30, touch 13, flat-footed 27 (+10 armor, +3 Dex, +7 natural)
hp 148 (6d8+7d10+78)
Fort +17, Ref +12, Will +9
Defensive Abilities channel resistance +4, rejuvenation; DR 10/magic; Immune acid, cold, electricity, undead; SR 24

Offense
Speed 60 ft.
Melee 2 talons +20 (1d8+10 plus 3d6 acid, 19–20/×2), bite +19 (1d6+8 plus 3d6 acid), foreclaws +14 (1d4+8 plus 3d6 acid)
Special Attacks channel destruction (3d6 acid), devastating blast (3/day, 30-ft. cone, 8d6 acid, DC 21), pounce, undead mastery (DC 21, 65 HD)

Statistics
Str 21, Dex 16, Con –, Int 15, Wis 16, Cha 20
Base Atk +11; CMB +16; CMD 29
Feats Acrobatic Step, Combat Reflexes, Great Fortitude, Improved Critical (talons), Improved Initiative, Iron Will, Lightning Reflexes, Nimble Moves, Run, Toughness, Weapon Focus (talons), Weapon Specialization (talons)  
Skills Acrobatics +27 (+39 
jump), Intimidate +29, Perception +35, Stealth +27
Language Abyssal, Infernal
SQ armor training 2, weapon training 1 (natural weapons)


Notable Gear +1 mithral full plate (customized to a deinonychus shape), amulet of mighty fists (+2)


Only a twisted mind would think to awaken a vicious deinonychus. Even more twisted mind would fit her with a full plate custom armor made of mithril. A truly fiendish mind would then bind her spirit to her armor turning her into a graveknight for eternity of carnage...


Fleshtearer Ironclad's creator was a fiend, literally, and a mad genius. Created by a daemon as a machine of pure destruction, Fleshtearer remains true to her predatory origins (and her name), and is ready to tear anyone she meets to pieces, but she also developed a side her designer hadn't thought of—curiosity. When she is bored, she is willing to play with her prey, but when her attention is swayed with novelties, puzzles, games, and tricks, she is more than willing to let the others live... As long as they are entertaining. Crossroads is an interesting place, for now, and even when the familiarity will breed inevitable contempt, they will serve as a road to the mortal realms where so many new things will await discovery and so much more prey will await hunting...

Fleshtearer Ironclad is not particularly interested in binding mindless undead to her will, though she does that occasionally to utilize their opposite thumbs. She is more willing to command sapient undead, though they tend to be boring company offering little entertainment.


No comments:

Post a Comment