2019-09-15

Denizens Of The Forbidden Lands: Nobles Of The Rust And Mists

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Forbidden Lands offer a selection of eight professions for characters, each providing key attribute, favored skills, and three professional talents that let the players spend their accumulated willpower for their benefit. The professions available are druids, fighters, hunters, minstrels, peddlers, riders, rogues, and sorcerers, and of course, me being me, I thought of some additional options that the player could have when creating their characters...

Noble

You are a scion of an ancient lineage. Your ancestors were leaders and caretakers of the land and the people living under their protection, and you were raised to inherit their duties and their privileges, even if the lands and wealth were likely lost to the time and mists. Many nobles failed to uphold their values and turned into petty tyrants or were deposed by the folk they oppressed, other fulfilled their obligations and yet perished together with their subject, but your line was lucky to survive until now. Will you fail, or will you prevail? You are a Noble.

Key Attribute: Empathy
Skills: Insight, Lore, Manipulation, Melee, Performance
Typical Nicknames: You are a scion of a family and bear your family name with pride, usually.


Pride
Choose one or create your own:

  • You won't let your people go hungry.
  • Your word is a promise.
  • Your family name will not be tarnished.

Dark Secret
Choose one or create your own:

  • Your claim of nobility is false.
  • Your ancestors made a pact with dark forces to save themselves and their people.
  • You got rid of your older sibling, either actively or by omission, to become the heir of your family.

Relationship
Choose one or create your own:

  • ... is descendant of family that served your house for generations.
  • ... is a bastard sibling of yours.
  • ... has little respect for your station and your family.

Gear
A heirloom one-handed weapon of your choice (typically a broadsword), heirloom ring or chain, dagger, set of presentable clothing or fine cloak, one item of your choice from from the list of trade goods, d8 Silver, Food d8, Water d8.


The Noble's Talents
The following three profession talents are available to Noble. You get 1 rank in one of those talents at the character creation.

Path Of The Banner
You are inspiration to others, leading them to their (and yours) greatness.
  • Rank 1: When you attack an enemy, you can spend Willpower to provide help to one of your allies per WP with the next attack or defense roll against that enemy.
  • Rank 2: When you provide skilled help to another character's roll, you can spend 1 WP to grant a d8 Artifact Die instead.
  • Rank 3: When you lead forces in a battle, you can spend WP to add equal amount of base dice to one roll.
Path of The Glory
Your fame, and that of your family, spreads far and wide, or so you expect and behave accordingly.
  • Rank 1: When you make a Lore or Perform roll regarding history of your family and their holdings, or when making a Manipulation roll while interacting with subjects of your family, you can spend one Willpower to turn all your base dice into skill dice.
  • Rank 2: You can make a big impression if you want to, increasing your Reputation by 1 per WP point spent for purpose of single social effect, such as when rolling Reputation while entering new settlement or making (or being targeted by) a Manipulation roll.
  • Rank 3: When rolling to perform a deed matching one of great or terrible deeds you are known in front of witnesses (or when your failure to live up to your reputed deeds would be witnesses), you can spend 1 point of Willpower to add a d8 Artifact Die to the roll.
Path Of The Stronghold
You are at home overseeing a manor, a fort, or a castle. You know how to organize the hirelings, and defend the stronghold efficiently.
  • Rank 1: When you oversee construction of a new function or rebuilding of an old one, each Willpower Point spent reduces the time needed to complete it by one day, to a minimum of half the normal construction time.
  • Rank 2: When paying salaries to hirelings at your stronghold, each point of Willpower spent substitutes for 1 silver piece representing payment in kind and inspired goodwill of the hirelings.
  • Rank 3: When leading the defense of a stronghold in a battle, you can spend 1 or more Willpower to negate equal amount of losses suffered.

This article is not condoned or authorized in any way by Fria Ligen or Modiphius.

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